Attention Deficit and Hyperactivity Disorder (ADHD) is one of the most common disorders affecting children. Symptoms of ADHD include inattention, hyperactivity and impulsivity. ADHD is usually identified in school-aged children when it leads to disruption in the classroom or problems with schoolwork.

ADHD affects a significant part of the population and causes considerable behavioural problems, learning limitations in the context of the formal education system and increased chances for social exclusion.

Current treatment approaches mean high costs to welfare systems and individuals, while the widespread usage of stimulant medication remains a subject of controversy due to undesirable side-effects.

FocusLocus is an H2020 Innovation Action project that aspires to develop a highly disruptive and innovative gamified intervention programme for the management of Attention Deficit and Hyperactivity Disorder (ADHD) conditions of children.

The FocusLocus gaming system will rely on cognitive training methods for mental and motor skill acquisition and behavioural change, while adopting multisensory user interaction and including personalisation, adaptation, performance analytics and monitoring features.

FocusLocus brings together a multidisciplinary Consortium of partners aiming to design and produce market-oriented products and services for ADHD management.

The FocusLocus methodology and gaming system will be designed and developed based on ADHD-specific end-user requirements as well as on established cognitive training methodologies, while taking into account all relevant social and ethical considerations. Existing technologies and expertise provided by the FocusLocus Consortium partners will be leveraged, adapted and re-purposed in order to produce the gaming system’s constituent technologies that will be integrated into a unified solution.

The FocusLocus approach will be formally demonstrated, tested and evaluated through the implementation of a pilot study. FocusLocus activities will also include the generation of evidence regarding the gaming system performance, the documentation of results for further ADHD research purposes and the creation of solid foundations for a marketable product.

What is ADHD?

Attention Deficit and Hyperactivity Disorder (ADHD) is one of the most common disorders affecting children. Symptoms of ADHD include inattention, hyperactivity and impulsivity. ADHD is usually identified in school-aged children when it leads to disruption in the classroom or problems with schoolwork.

ADHD affects a significant part of the population and causes considerable behavioural problems, learning limitations in the context of the formal education system and increased chances for social exclusion.

Current treatment approaches mean high costs to welfare systems and individuals, while the widespread usage of stimulant medication remains a subject of controversy due to undesirable side-effects.

What is FocusLocus?

FocusLocus is an H2020 Innovation Action project that aspires to develop a highly disruptive and innovative gamified intervention programme for the management of Attention Deficit and Hyperactivity Disorder (ADHD) conditions of children.

The FocusLocus gaming system will rely on cognitive training methods for mental and motor skill acquisition and behavioural change, while adopting multisensory user interaction and including personalisation, adaptation, performance analytics and monitoring features.

How is FocusLocus implemented?

FocusLocus brings together a multidisciplinary Consortium of partners aiming to design and produce market-oriented products and services for ADHD management.

The FocusLocus methodology and gaming system will be designed and developed based on ADHD-specific end-user requirements as well as on established cognitive training methodologies, while taking into account all relevant social and ethical considerations. Existing technologies and expertise provided by the FocusLocus Consortium partners will be leveraged, adapted and re-purposed in order to produce the gaming system’s constituent technologies that will be integrated into a unified solution.

The FocusLocus approach will be formally demonstrated, tested and evaluated through the implementation of a pilot study. FocusLocus activities will also include the generation of evidence regarding the gaming system performance, the documentation of results for further ADHD research purposes and the creation of solid foundations for a marketable product.